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Saga Rules
MorgothDate: Monday, 10-Jun-2013, 11:34:08 | Message # 1
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Hi Guys ... Having had another couple of games of Saga on Sunday, I've gone back to the rules to revise problems which came up, and realised I made a few ... "boo, boo's" ... Here's some basic rule outlines to look at ...
    Defender may reduce his Attack Pool (Defence Dice - Page 25 Extract) ... "so three (attack) dice taken away will give two extra Defence Dice"

    Fatigue (Page 28 Extract) ... "One fatigue is gained by a unit when a friendly unit is wiped out in melee within S (distance)"
Hope this helps for future clashes ... Walts

"The thing's hollow .. it goes on forever .. and .. oh my God! ... it's full of stars!"
 
BanksiDate: Monday, 10-Jun-2013, 11:46:06 | Message # 2
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Quote (Morgoth)
Fatigue (Page 28 Extract) ... "One fatigue is gained by a unit when a friendly unit is wiped out in melee within S (distance)"


We do play that rule! And the issue is caller?

Funny thing we have been playing Saga for months now and every issue is dealt with in the club on Sundays: point out, discuss and resolve - bit of a no brainer

Of course I know your name, it's your face I can't remember - Parahandy
 
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