UMPIRE RULES QUERY JUMP SYSTEM RULE
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gerrywithaG | Date: Tuesday, 14-Feb-2012, 00:28:29 | Message # 1 |
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Hi Gents,
Should the Jump System campaign rule be allowed for all elements of a company,AFV's as well as infantry at a cost of 250MP per company per turn as per FB Campaign page 75??
Cheers
Da'Umpire
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Message edited by gerrywithaG - Thursday, 16-Feb-2012, 21:28:12
And I am watching YOU!!!!!!!!!!!
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Balrog | Date: Tuesday, 14-Feb-2012, 00:46:25 | Message # 2 |
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Yes ... ... 100% as per the rules! Walts
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Banksi | Date: Tuesday, 14-Feb-2012, 00:47:18 | Message # 3 |
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Yes
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Of course I know your name, it's your face I can't remember - Parahandy
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zellak | Date: Tuesday, 14-Feb-2012, 00:57:54 | Message # 4 |
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No.
AFV and wheeled vehicles jumping on top of containers to squash infantry is stupid.
(As the guidelines for these issues clearly state only one post per player. I must add another comment to this post.)
My imagination and willing suspension of disbelief cannot stretch to vehicles / AFV balancing on walls (low or high) and all the other nonsense that this rule will bring to the game. If the rule allows vehicles to hop across terrain pieces but not land on them, then okay.
But just because its in the rules , does not make it a good idea.
If we play the rules as written , and all the circus tricks that entails, that would waste the game for me.
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Message edited by zellak - Tuesday, 14-Feb-2012, 10:42:20
DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "
Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
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Banksi | Date: Tuesday, 14-Feb-2012, 01:06:42 | Message # 5 |
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As long as there is a cost involved and everyone has the chance to use it and pay the same then I don't see a problem.
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Of course I know your name, it's your face I can't remember - Parahandy
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Balrog | Date: Tuesday, 14-Feb-2012, 07:33:50 | Message # 6 |
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Quote (Banksi) As long as there is a cost involved and everyone has the chance to use it and pay the same then I don't see a problem. Agree 100%, especially as it's in the core FB rules! ... Walts
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pavlov | Date: Tuesday, 14-Feb-2012, 23:37:12 | Message # 7 |
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hi
I have to agree with Hugh on this one, example a type 2 avf juuuuuuumps over a container and crushes all of your infantry who were hidden out of los it not transformers.
Alan
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There is f&*k all cool about 10+ civil engineers running around every battlefield
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Che | Date: Wednesday, 15-Feb-2012, 22:57:33 | Message # 8 |
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No!
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Message edited by Che - Wednesday, 15-Feb-2012, 22:58:40
Wargamers like to paint their privates!!
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gerrywithaG | Date: Tuesday, 28-Feb-2012, 02:20:25 | Message # 9 |
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Any other opinions on this from anybody else on this??
I'll close this off on Friday and post my decision then
Da' Umpire
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And I am watching YOU!!!!!!!!!!!
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Zealyot | Date: Thursday, 01-Mar-2012, 15:24:35 | Message # 10 |
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Yes but as long as it cant do anything crazy like jumping over a container
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"In brightest day, in blackest night, no evil shall escape my sight, let those who worship evil's might, beware my power, Green Lantern's light!"
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Balrog | Date: Friday, 02-Mar-2012, 00:44:41 | Message # 11 |
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Here's the rule description ...
Jump system (250 MP): The player equips his company with simplified jump systems for a week. The fighters gain the “Rocket jump” ability: they can jump over miniatures and terrain elements during their movement. ... Can we keep things simple, pleaseeeeee? U ether give them to AFV's or u don't? UNA Camel's & Red Blok Soundounk both have the same ability ... Anti-G generator: Fighters equipped with Anti-G generators gain the “Rocket jump” ability. They can jump over miniatures and terrain elements during their movement. ... why is it so hard to imagine a single Strider "hopping" about the battlefield when fully laiden troop carriers have been doing it? ... Walts
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gerrywithaG | Date: Saturday, 17-Mar-2012, 20:34:04 | Message # 12 |
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This thread is now closed.
Moderator, please close this thread please!!
Cheers
Da'Umpire
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And I am watching YOU!!!!!!!!!!!
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