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Traveller Character Generation
zellakDate: Wednesday, 23-Nov-2016, 18:58:17 | Message # 1
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A sci-fi RPG using a modified version of the Traveller rules

Physique / Agility / Willpower / Intellect / Perception / Charisma ( divide 21 points between these stats )

EDIT : Divide 12 points between the profession of your choice.
Then, divide 12 points between the other two professions.
Then divide 12 points between everyman skills.

EDIT: Psykers Divide 12 points between Psychic talents.
then divide 12 points between the other three professions.
Then divide 12 points between Everyman skills.

Add or deduct points for Merits and Flaws.
http://www.northayrshirewargamesclub.co.uk/forum/41-547-1

Security ( Space Marines )

Firearms / Fieldcraft / Combat / Gunnery

Science ( Corporate Scientist )

Sensors / Medic / Xenobiology / Astrophysics

Engineering ( Space Navy or Belters )

Engineering / Pilot / Computer / Navigation

Psychic

Telepathy / Telekinesis / Mind Control / Tech Control

Everyman skills

Driving / Stealth / Persuasion / Survival / Leadership / Other

Other : Could be a hobby or interest ....or maybe a specialization of some kind ?

ie.....Archaeology, Linguistics, Guitar, Cooking, Painting, Football (throwing), Grenade (throwing), Knife (throwing).
Demolitions, Tracking, Comms, Gambling, Streetwise.

Added (26-Oct-2014, 8:32 PM)
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Roll on this table twice, and select which is Nature and Demeanor. (if you roll the same one twice then choose a different one)

1) Architect; create something of lasting value, leave a legacy.

2) Gallant; all round heroic type.

3) Jobsworth: you always stick to your routine. Routine is safe and efficient.

4) Survivor; survive, even at the expense of others.

5) Autocrat; seeks power and control over others.

6) Sycophant; toadys to the powerful.

7) Rebel; has a problem with authority.

8) Conformist; goes along with the majority.

9) Jester; comedian.

10) Avant-Garde; interested in the latest trends and fashions, stylish. Or maybe the latest tech ?

11) Conniver; untrustworthy sneak.

12) Thrill-Seeker; self-explanatory

13) Party animal; self-explanatory

14) Critic; Critical of everything.

15) Judge; a mediator, keep the peace within the group.

16) Bravo; You have little tolerance for weakness, especially in yourself.

17) Curmudgeon; everything is against you, nothing ever works out.

18) Caregiver; is mindful of others.

19) Competitor; always strive to be the best.

20) Poltroon; never approach a problem head on, try to find a way round it.

Drive / Ambition

10 / Fame
9 / Political Power
8 / Wealth
7 / Starship Command
6 / True Love
5 / Knowledge
4 / Revenge
3 / Redemption
2 / Travel
1 / Other

Added (03-Nov-2014, 4:49 PM)
---------------------------------------------
EDIT : Changed "Strength" to "Physique" as this covers Strength and Endurance.

EDIT ; Merged Judge and Mediator....included Jobsworth.
Message edited by zellak - Friday, 25-Nov-2016, 20:47:23

DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "

Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
 
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