zellak | Date: Tuesday, 05-Mar-2013, 00:22:13 | Message # 1 |
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i dont like the medics rules.
The medic just hides ....and throws out a 6" magic bubble of healing.
Not very skirmishy. (is that a word ??? )
Can i suggest a house rule ?
When the medic activates , he runs over to a casualty, and you roll a dice, on a 5+ the guy gets up and returns to his unit.
On a 4.....he has to try again next turn to help the wounded guy.
And on a 1,2or a 3 ...its no go...the guy is KIA.... remove the miniature from the battlefield.
It would make it much more fun.
Medics are a bit boring RAW.
>>>>>>>>>>>>>>>>>>>>>>>>>>
BTW, really enjoyed the game of BA on Sunday....
Space Marines against AT-43 Steel Troopers.....great game.
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Message edited by zellak - Tuesday, 05-Mar-2013, 00:26:53
DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "
Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
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pavlov | Date: Thursday, 07-Mar-2013, 18:08:59 | Message # 2 |
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zellak | Date: Friday, 08-Mar-2013, 00:08:50 | Message # 3 |
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Aye, i agree, it does all look a bit primitive.
But a 30 point medic can give give a limitless number of saves per round, at a 6, depending on how many people get killed in his 6" magic bubble.
So i thought bumping it up to a 5+ might offset the number of attempts at a 6 ????
Hoping................ that medics would still be worth 30 points when using this house rule.
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DEMON : " When next we meet, i shall tear you limb from limb...there will be no escape. "
Hero: " You bring balloon animals and i'll hire a clown..... we can make it a regular party. "
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