Humanity is at war with the technologically advanced Therians, a presumably robotic species bent on subjugating and transforming all planets for their ultimate purpose: the crafting of a "better", more organized universe under their rule, which they refer to as their "therian heaven".
Do you feel different to those around you but can't quite figure out how or why? Do you find strange things happening around you? Do unfamiliar and perturbing feelings come over you? Do you want help to come to terms with these new experiences?
Warhammer world is rich with history and legend, aeons of bloodshed and conflict have shaped both its surface and its denizens into a world of relentless battle.
Search/Destroy Agents hunt the criminals too dangerous for the Galactic Crime Commission to control, living in the "Doghouse", a deep spaceport high above New Britain.
Myth is a cooperative tabletop game for 2 to 5 players. Each player takes on the role of a hero and must work together to overcome The Darkness. Using a deck of cards unique to each hero, players explore the realm, battle evil monsters, and overcome dangerous traps in order to complete quests and acquire powerful new items and abilities.
Extract from ‘The Memoirs of General Takmihatov, Hero of the Revolution’
AT-89 Emerald Mounts Campaign
Once again the revolution had been betrayed and despite all efforts to find them the culprits remained at large. Our leadership, for I was but a humble lieutenant at that time, was in disarray and the campaign stuttered to a halt with nothing but a brief high point when the starport fell to our glorious revolutionary army. Elsewhere, the other combatants seemed to lose interest and only the Therian/ONI Axis retained any fighting spirit. They emerged victorious but their fragile alliance soon fell apart as yet another battle ground was chosen.
The 2nd Red Fields Campaign was about to start and the conflict would soon spread to The Black Fortresses. More forces would be thrown at the ice planet by the five warring parties but alliances would shift as they each sought the advantage. The Red Blok remained as the beacon of a collectivist future and the Therians fought alone as their erstwhile ally, the mercenary Okamura Non-aligned Industries joined with the capitalist UNA. The Karman forces were joined by a mysterious, unknown ally The Cogs; rumoured to be one of the most powerful races in the galaxy. The Karman’s enemies prepared for a tough meeting with the new foe.