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AT-43
[60]
Humanity is at war with the technologically advanced Therians, a presumably robotic species bent on subjugating and transforming all planets for their ultimate purpose: the crafting of a "better", more organized universe under their rule, which they refer to as their "therian heaven".
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Gibsonville - Magic & Mayhem
[20]
Do you feel different to those around you but can't quite figure out how or why? Do you find strange things happening around you? Do unfamiliar and perturbing feelings come over you? Do you want help to come to terms with these new experiences?
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Warhammer Fantasy
[0]
Warhammer world is rich with history and legend, aeons of bloodshed and conflict have shaped both its surface and its denizens into a world of relentless battle.
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Blood Bowl
[3]
28mm Blood bowl, Games workshop board game
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WW II - Rules of Engagement
[2]
RoE Section
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Dungeons and Dragons
[29]
Dungeons and dragons Drow Campaign
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Strontium Dog RPG
[1]
Search/Destroy Agents hunt the criminals too dangerous for the Galactic Crime Commission to control, living in the "Doghouse", a deep spaceport high above New Britain.
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Hoard of the Things
[2]
15mm Hoard of the Things
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DnD Kalan's Story
[24]
The Story of Kalan, a Drow with an unquenchable lust for gold, power and women.
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AD&D: The Adventures of Alaric Ironclaw
[2]
The brave adventures of a warrior hellbent on destroying all the vile creatures in Haven!
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Avalon Hill B-17 Queen of the Skies
[1]
B-17 Bomber campaign
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Praxis
[4]
"A voyage of discovery in Ancient Greece. A band of heroes set out to discover their world!"
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Myth - Age of Heroes!
[2]
Myth is a cooperative tabletop game for 2 to 5 players. Each player takes on the role of a hero and must work together to overcome The Darkness. Using a deck of cards unique to each hero, players explore the realm, battle evil monsters, and overcome dangerous traps in order to complete quests and acquire powerful new items and abilities.
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| Main » 2013 » April » 20 » Interlude
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Interlude
There was nothing Father Jack liked better after a hard day’s demon banishing than to sit down with a drink and a puzzle to solve. He sat at his desk, poured himself a large Fred Grin and then pored over Thursbee’s book.
"I can’t get this feckin’ code at all”, he thought to himself angrily.
He had been studying Thursbee’s notes on "The Book of Prophesies” for some days now and it irked him that he hadn’t even got beyond the first page, and that only read as ‘milk, butter, renew subscription to Playmage’, Father Jack preferred ‘Shaman Only’ anyway but that was bye the bye.
He was on his fifth FG, or was it his fourth? Yes he’d call it his fourth, that way he still had his fifth to look forward to and the doctor had said he should only have five. That was units but who was counting? Whichever drink it was it had opened a door in his brain. He leant back in his chair, smiled to himself and gazed at the note book. Of course, it was simple when you knew how. If that symbol was ‘E’ and that symbol was ‘R’ and you remembered you were dealing with mediaeval Latin then *Robertus avunculi tui! Now he had the key to the book he could begin opening its secrets.
*Bob’s your uncle! |
Category: Gibsonville - Magic & Mayhem |
Views: 1230 |
Added by: Che
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