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AT-43
[60]
Humanity is at war with the technologically advanced Therians, a presumably robotic species bent on subjugating and transforming all planets for their ultimate purpose: the crafting of a "better", more organized universe under their rule, which they refer to as their "therian heaven".
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Gibsonville - Magic & Mayhem
[20]
Do you feel different to those around you but can't quite figure out how or why? Do you find strange things happening around you? Do unfamiliar and perturbing feelings come over you? Do you want help to come to terms with these new experiences?
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Warhammer Fantasy
[0]
Warhammer world is rich with history and legend, aeons of bloodshed and conflict have shaped both its surface and its denizens into a world of relentless battle.
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Blood Bowl
[3]
28mm Blood bowl, Games workshop board game
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WW II - Rules of Engagement
[2]
RoE Section
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Dungeons and Dragons
[29]
Dungeons and dragons Drow Campaign
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Strontium Dog RPG
[1]
Search/Destroy Agents hunt the criminals too dangerous for the Galactic Crime Commission to control, living in the "Doghouse", a deep spaceport high above New Britain.
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Hoard of the Things
[2]
15mm Hoard of the Things
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DnD Kalan's Story
[24]
The Story of Kalan, a Drow with an unquenchable lust for gold, power and women.
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AD&D: The Adventures of Alaric Ironclaw
[2]
The brave adventures of a warrior hellbent on destroying all the vile creatures in Haven!
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Avalon Hill B-17 Queen of the Skies
[1]
B-17 Bomber campaign
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Praxis
[4]
"A voyage of discovery in Ancient Greece. A band of heroes set out to discover their world!"
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Myth - Age of Heroes!
[2]
Myth is a cooperative tabletop game for 2 to 5 players. Each player takes on the role of a hero and must work together to overcome The Darkness. Using a deck of cards unique to each hero, players explore the realm, battle evil monsters, and overcome dangerous traps in order to complete quests and acquire powerful new items and abilities.
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The Hammer of the Great Chariot Maker
Part 2: Beyond The Standing Stones
The crew headed back to the ship. Berun was still insisting on appropriating the fireball spell but the rest still ignored his advice. First they flew to collect the treasure they had buried in the north and then they headed out to where Gul’s vision was leading them. Eventually, after flying over a green carpet of jungle for many hours, they came upon more hilly terrain. In the distance two columns of smoke rose, just as the dream had shown.
"Make for the northerly one and land some distance away so we can approach on foot” ordered Gul.
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The Hammer of the Great Chariot Maker
Part 1: Zeph meets his doom
The party surveyed the treasure they had liberated from the Green Dragon.
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The crew found the captain's belongings in a neat pile on the deck of The Despair. On top was a hand written note which said simply:
"I can't take it any more. I'm off!"
And that was the last they heard of him.......
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LATER THAT SAME DAY:
Gul stared into the dying embers of the camp fire. His companions seemed to be enjoying their rest but he was wakeful. Sleep eluded him no matter how hard he tried to relax. The fight with the green dragon, the lung full of poison gas he had breathed in and the exhilaration and relief of finding the lost crown had left his brain racing. The plans he and his crew had been patiently laying could now be set in motion. The path to the final goal was before them. He could see the hated matriarchy crumbling before them. All that, however, lay in the future. More pressing matters had to be addressed. They must get back to the ship and then they could exact their revenge on Zeph the accursed drider.
"I must get some rest” he thought to himself.
His mind would not stop. Frustrated, he rose
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Isle of Dread: The Lost Crown!
The visit from the native chieftain warrior Dakarai and his shaman advisor, Nuru, has given hope to the band of Drow warriors as they settle down for the night in their bunks. Gorlab thinks on Sue, his trusted pseudo-dragon familiar … "Soon my sweet, soon we will have our revenge and you back in the fold, soon …” … and falls asleep as the night passes over.
"Master, master … awaken … a trap, a trap!” … With a terrible fright, Gorlab is woken from his sleep by Sue! Still in the dead of the night, Gorlab is sluggish from his sleep, barely picking up the telepathic thoughts sent by Sue … "My lord, a trap, waken quickly my lord!” … a vision of Xeph, the Drider, half-spider, half-drow and evil to the core, bent on the destruction of the Despair crew! Gorlab jumps to his feet, quickly taking up his shield and sword, shouting to his fellow warriors … "To arms shipmates, to arms! The Drider is nearby! To arms you lazy curbs!!” … casting a Fly spell on himself, Gorlab see’s more of the Drider's plan! Xeph has used his magic’s to call forth an Invisible Stalker to steal the demon
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The Tomb of Kama
Another fine winter day on top of House Kobra. The crew were sparring under the watchful eye of Captain Vixia and her temporary first mate Gul. (Birz was off on family business). When another three Drow approached, two were females Arla and Faylin, the third a mere male ,Berun ( a young blade from the Ghetto). Arla has links to a top underworld boss, she is half Drow ,sired by an elf slave. So is of low birth , however this is of little consequence to those who live in the gutter. She has been trained in the Thieves Guild, and is looking to learn dungeoneering from her friend Kalan. Faylin does not say much about herself...she watches and listens. She does tend to get bored easily on long voyages, but usually finds something pleasant to do below decks with the more charismatic males. Berun challenged Nsaar to a pistol duel for the rihgt to be gunner. Unluckily Nsaar's pistol jammed and Berun became the new Gunner. Captain Vixia summoned the crew around her and told them of a map professor Cronk had found in an old book. The map showed the location of a Tomb in a hidden valley in Minotaurus. A cat people village was nearby. So the crew readied themselves and boarded the "Despair". While flying across the Sorcerak jungle , a giant wasp was spotted off starboard, the ship wheeled to bring the ballista to bear and Berun shot down the Insect with two fine strikes. When crossing Zirkast ho
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With a lurch , the cloud castle started once again to skim across the sky. A roar of rage echoed down the hall as the Giant came across the bodies of his slaughtered hounds. The intuders could see his pain and anguish as he filled the doorway, there was no escape.
"Two ranks , Vipers ready " screamed Gul, the Drow fell into place and trained their pistols.
The Giant came on through the volley of darts and clashed into their ranks scattering the Drow, as some drew swords and others continued to fire pistols at point blank. One Drow , a recruit, drew forth his battleaxe to face the fury of the berserk defender but lasted only a heartbeat as he was crushed against the wall by a mighty blow from the Giants club.
Kalan then drew Giant-Killer his two handed magic sword and smote the Giant a biting blow. The giant screamed with shock and pain turning on him in single minded fury. Kalan was struck with some force but skillfully rolled with the power of the blow. Returning another upper cut as he emerged from the roll, and felled the Giant.
The looters then ransacked the castle and taking the slaves ,their fallen shipmate,a small library, and great deal of Silver they returned to the waiting Airship. After a short debate between Captain Vixia and the Professor, she returned with him and the slaves to the castle and emerged later with two large chests. Which she declared was the Captains Share.
The crew returned to Shanizar to cremate the crewmate who fell against t
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The Princess Ransom
A Fog lay over the city of Shanizar the Wicked as two new recruits to House Kobra took their Oath of Allegiance.
They were escorted to the roof to begin c
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Introduction
The Valley of the Great Sword is populated by many creatures, it is one of the few enclaves not overrun by mankind. It is the homeland of Elves, Dwarrows, Orcs, Spider Folk, Dragons, Cat People and Swamp Creatures to name a few.
But there is little known of the Dark Elves who live in a city perched precariously on the side of a mountain half a days flight, as the crow flies, over Sorcerak. That den of evil, lair of spider worshippers, stronghold of the Airship pirates called Rievers, goes by the name Shanizar the Wicked.
Our "Heroes" the crew of the good ship Despair is second ship of the line. She raids the surrounding lands bringing back booty to House Kobra (though a good deal of this always seem to end up in lockers under the beds of some enterprising Rievers).
Ship, Crew & Mission History
The Despair is commanded by Captain Vixia, she rules with a rod of iron, is always ready to flog any crewman for the slightest error, as is the way of all Drow. For what is the point in having power if you cannot use it to bring misery on others. She is a devout follower of Lolth the Spider Goddess. Her henchmen include the Pilot ( a Drow Nobleman who lives to f
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